Eden-5
What it is
Eden-5 is the sixth planet in the hub swiper order — a lush, sunlit world themed around charger pressure on the bug enemy family. It uses the landing-site biome with a dedicated grove-style level preset, applies the sunlit post-processing mastering preset, and ends with the Grand Procession boss at the run timer’s zero mark. The planet has a 10-level mastering track gated by per-planet XP at the unmodified baseline grind rate (1.0× multiplier, marked in source as a placeholder pending tuning).
Identity
| Field | Value |
|---|---|
| Display name | EDEN-5 |
| Numeric ID | 32 |
| Biome | landing_site |
| Level preset | eden_grove |
| Enemy set | bugs_charger |
| Boss at T-0 | Grand Procession |
| Mastering XP multiplier | 1.0× baseline (placeholder) |
| Base run XP | 10 (placeholder) |
| Leaderboard planet | No |
Run definition
| Parameter | Value |
|---|---|
| Post-processing mode | sunlit |
| Fog overlay alpha | 0.20 |
| Enemy count multiplier | 1.0× |
| Spawn grace period (seconds) | 1 |
| Shadow offset multiplier | 1.0× |
| Buildings allowed | Yes |
| Crate density (0–100) | 40 |
| Debris density (0–100) | 10 |
The bugs_charger enemy-set variant biases the planet’s hazard mix toward charger archetypes — melee-rush pressure that closes distance fast and forces kiting movement over stand-and-shoot duels. Spawn pressure ramps to full after a 1-second grace window; enemy count stays at the standard 1.0× multiplier (no double-pressure modifier). Fog overlay is light at 0.20, matching Solaris on atmospheric density and sitting between the cleaner late-game worlds and the heavier-atmosphere city planets.
Mastering track
Eden-5 uses the baseline XP curve at 1.0× — its multiplier is flagged in source as a placeholder pending balance tuning. All XP thresholds below are cumulative totals.
| Level | XP threshold | Rarity | Reward |
|---|---|---|---|
| 1 | 100 | Common | Unlocks Eden-5 Event (sub-event during runs) |
| 2 | 250 | Common | New Ship: signature ship (common) |
| 3 | 500 | Uncommon | Unlocks signature weapon #1 |
| 4 | 800 | Uncommon | New Ship: signature ship (uncommon) |
| 5 | 1200 | Rare | Unlocks alternate boss encounter |
| 6 | 1700 | Rare | New Ship: signature ship (rare) |
| 7 | 2300 | Epic | Planet Master (advanced planet variant) |
| 8 | 3000 | Epic | New Ship: signature ship (epic) |
| 9 | 4000 | Legendary | Unlocks signature weapon #2 |
| 10 | 5500 | Legendary | Global HP Regen (permanent buff on all planets) |
XP is earned by completing challenges (bulk awards via XP bounty) and by completing any run on this planet (10 XP per run, placeholder rate). The mastering track is per-planet — XP earned here does not progress other planets’ tracks.
Mission posting reference
Mission postings reference this planet by numeric ID 32. The hub mission board surfaces postings tagged for Eden-5 alongside its planet card in the swiper. See mission-postings for the per-posting catalog and missions for mission flow.
Planet order position
| Swiper index | Planet |
|---|---|
| 0 | Landing Site |
| 1 | Sunrise City |
| 2 | The Voidstar |
| 3 | Solaris |
| 4 | Speedway |
| 5 | Eden-5 |
| 6 | Old Earth |
| 7 | Network Station |
| 8 | Delphi |
| 9 | Desolation |
| 10 | Obelisk |
Eden-5 is the sixth planet in the hub swiper order — sitting in the middle of the expanded roster, after the baseline trio (Landing Site, Sunrise City, The Voidstar) and the first two expansion planets (Solaris, Speedway).